Nintendo Wii – What Wii Stands For
The Wii got its name through the way it's controlled: Wireless Inter-Interface. The inter-interface (meaning other hardware ie the Nunchuck) can connect to the main interface (the Wiimote).
The original concept design for the Wii was thought up by Shigeru Miyamoto, Nintendo's legendary game designer, in 2001, right after the Gamecube's release. The whole idea revolved around a simple motive: create a system that the player can interact with; Not just hold a controller and move a character around, but physically interact with the game- through movement and speech. Garnering the code-name Revolution, the console was a well-kept secret promising to change the way we play games.
By the time of its release in 2006, the Wii was on everyone's mind. The whole idea of controlling the game though your hand movements had infinite potential. The hype was lived up to, seen by staggeringly high worldwide sales; Nearly 35 million units sold. The gaming revolution was just beginning. The Wii stand for what gamers always wanted: true interaction with their favorite games. Now, players were able to aim Samus's arm, or pull back Links bow as if they were the characters themselves.
This immersion attracted many, from all walk of life. One of the most advertised aspects of the Wii was that it's fun for the whole family- anyone can join. It stands for bringing the family together, no matter how old the player was. The Wii also stands for the casual player. While other consoles rely on a certain fan base and titles geared towards a specific age, the Wii meant to be a casual platform which could appeal to anyone who was just looking for a diversion.
This is why the Wii was king in the console wars- because it stood for what gaming console should really be like: Fun for the whole family, and easy to get into. The Wii's implementation of a motion controller helped revolutionize the gaming industry. No longer were players restricted to sitting in a position position, only moving their thumbs. Now, they were able to physically interact with the game on screen. This presented a whole new way of playing games, a radical change from the traditional controller.
This was one of the Wii's finest selling points: it stood for innovation. Not only did it bring in new ideas, but it also bought back old ones too. The Wii is a prime platform too experience old classic gems such as Street Fighter, Mario 64, Mutant Ninja Turtles IV, and various other games considered classics, all of which can be bought online through the Wii shop channel at low prices. Perhaps the most exiting aspect to gamers is Wii's revitalization of classic franchises, bringing them into the interactive 3D universe: Zelda and Mario could now be experienced in an innovative new way. The most appealing aspect of these games is the immense fun they are to play with the Wiimote, which is the most important thing the Wii stands for: Fun.